GPU Programming, OpenCL, Vulkan Compute, Metal Performance Shaders
SLTarch: Towards Scalable Point-Based Neural Rendering by Taming Workload Imbalance and Memory Irregularity
arxiv.org·2d
Multi-fidelity Bayesian Data-Driven Design of Energy Absorbing Spinodoid Cellular Structures
arxiv.org·1d
InterfO-RAN: Real-Time In-band Cellular Uplink Interference Detection with GPU-Accelerated dApps
arxiv.org·19h
Good Learners Think Their Thinking: Generative PRM Makes Large Reasoning Model More Efficient Math Learner
arxiv.org·19h
Hybrid Particle Swarm Optimization for Fast and Reliable Parameter Extraction in Thermoreflectance
arxiv.org·19h
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